You will be part of a team tasked with implementing new features, establishing asset and development pipelines, maintaining the codebase and ensuring high quality in development across all aspects of the game in Unity.
The role also involves maintenance of the development environment working alongside other creative teams.
Requirements
- 3+ years experience in a professional environment working with the Unity game engine using C#
- Strong knowledge of high performance C#
- Knowledge of 3D development
- An interest in rhythm games with a keen attention to detail, quality and experience
Nice to haves
While not specifically required, tell us if you have any of the following.
- Experience with C# outside of the Unity environment
- Knowledge of iOS and Android SDKs
- Experience with game development
- Experience with GPU Shaders & Visual effects
- Experience with debugging applications and analyzing production crashes
- Understanding of CI pipelines
- Knowledge of the Japanese language
Compensation
5 to 9 million JPY annually.