This position is closed and is no longer accepting applications.

Game Engineer - APAC

Playco Tokyo
  • 💴 ¥8M ~ ¥15M annually
  • 🏡 Fully remote
  • 🧪 Minimum years of experience unspecified
  • 💬 No Japanese required
  • 🌏 Apply from abroad
  • 🧳 Relocate to Japan

About Playco

Playco Tokyo

Here at Playco, we make games that bring the world closer together through play! We are a remote-first Series A company who recently raised $100m in series A funding, backed by Sequoia Capital.

Key benefits

  • A founding team of gaming veterans
  • Anyone can pitch games
  • Fully remote and flexible hours

About the position

Playco’s Game Engineers make polished, high-performance HTML5 mobile games. We are currently looking for Game Engineers to join our growing global team.

We’re seeking people who are proficient with JS and passionate about making games, but it’s always a bonus if you know more than JavaScript!

We write cross-compilers, GPU shaders, NodeJS back­end, JavaScript game APIs and tools, and whatever else it takes. You will work with the best engineers in the world; we have top talent in every part of our stack.

Because we do have some synchronous meetings, we’re restricting membership in our APAC team to those living within Europe and Asia. While we don’t support relocation to Japan, and so you’ll be working remotely from your own country, this is a great opportunity to get into Japan’s gaming industry.


  • Design, develop, and deploy major game features from end to end.
  • Be the champion for the user and have real input on the end-user product!
  • Insist on the highest standards and create functional and engaging features that will delight our users.
  • Be part of a tight game development team looking to iterate fast on a fun concept and then building it out.
  • Be a key member of a high performing software engineering team while collaborating with design, engineering and production teams to devise optimal engineering solutions to game requirements.
  • Hands­ on architect and coder for sophisticated client/server systems for mobile gaming.
  • Innovate and iterate on process, systems and technology to deliver world­-class social games.
  • Be a leader; Identify and articulate technical and production risks and obstacles, as well as generate solutions.


No experience within the gaming industry is required for this position.

  • 6+ years of professional software engineering experience, working on cross functional teams.
  • Proven effectiveness in directing or delivering high-quality production software with at least one shipped product of which you were a primary contributor (self published products are acceptable).
  • High motivation to work in the game industry backed by demonstrable games on which you were a primary contributor (self-produced work is acceptable).
  • Capable in JavaScript + HTML5 to create custom, interactive, user experiences that are enjoyable on all HTML5 browsers.
  • Proficient at using script debuggers like Chrome Debugger.
  • Strong Computer Science fundamentals in object­-oriented design, algorithms, and data structures.
  • Familiarity with git, svn or other VCS.
  • Great communication skills, self starter, analytical, creative, and a strong team player.
  • Residency in a location that we support (currently Australia, Belarus, Belgium, Bulgaria, Estonia, France, Germany, Iceland, India, Italy, Isle of Man, Japan, The Netherlands, Portugal, South Korea, Switzerland UAE, The UK, and Ukraine).

Nice to haves

These aren’t required, but be sure to mention them in your application if you have them.

  • Specialized skills in a particular area of game development (for example: UI, Physics, graphics, multiplayer, game logic, animation etc.).
  • Both Android and iOS game development experience.
  • Solid familiarity with 3rd party SDKs, analytics and A/B testing in mobile games.
  • Understanding of the reactive UI paradigm and experience building UIs using reactive UI frameworks (such as React, and state management Utilities like Redux).
  • Knowledgeable with what NPM components can do, and what functionality you are better off custom coding.


We offer competitive salaries and benefits that are commensurate with candidate experience, technical expertise, and cost of living in a particular market. We also offer stock options and a home office stipend.

Because of the wide range of factors, we don’t have strict salary ranges for this position, but a candidate based in Japan could expect to have an annual compensation of ¥8 - 15 million.


8 to 15 million JPY annually.

Hiring Process

  1. 1

    Casual chat

    A chat with our recruiter.

  2. 2

    Exploratory conversation

    An exploratory conversation with the hiring manager or a senior engineer.

  3. 3

    Coding interview

    A coding interview where we’ll assess your problem solving capabilities, coding style, and knowledge of the technology.

  4. 4

    Architecture and system design interview

    An architecture and system design interview where we’ll assess your overall architecture knowledge, JavaScript technology understanding, and game architecture knowledge (if any).

  5. 5

    Behavioral interview

    A behavioral interview where we assess your people and management skills, and your organizational capabilities.

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